Posted on December 8, 2012
Knight Age Details Updated Pupa System
These companion creatures have been collected and trained by Knights since time immemorial. Their eggs are collected in the field, or as a rare drop from boss monsters (who may even drop a Pupa that looks just like them)! Pupae (plural for Pupa) fight and gain experience at the side of their Knight master. Many may look adorable, but their power and skill is not to be underestimated. Only one Pupa can be active at any given time, Knights have been known to collect numerous Pupa, training them to use in a variety of roles and special events.
Each Pupa is associated with one of the four elements of the world: Fire, Water, Wind, and Earth, and which family they belong to will dictate their appearance and ability. A Pupa’s diet is filled with items, such as equipment, that knights no longer need. In exchange for this delicious food, Pupa will return to their owners a Panta – these rare gems are then used to enhance other equipment, such as armor and weapons.
Pupae can’t be bred, but instead new Pupa are created by merging two fully grown pets together. These mergers can create rare and powerful combinations, changing the Pupa’s elemental type and family. Merged Pupa have surprised their owners by changing to colors not found in nature, including green, blue, purple, silver, and even gold!
Pupae can even be based on non-original characters. For example, the globally known chubby white bunny, Mashimaro, is coming to Knight Age for this month’s update!With Knight Age’s recent massive update, including the pink hippo and triceratops mounts, there’s something for everyone from group PVE content to intense weekly PVP action. Knight Age bustles with activity and there’s no slowing this game down.
Posted on December 8, 2012
Roundtable: Has The Industry Grown Up?
Was this the year that gaming grew up? GameIndustry ask their international staffs this question. Four persons bring us to the hard look at the industry’s growing pains. What’s your opinion?omething seems to have changed in the last year or so. We’re not sure when it started, but nearly all of us could point to a spot where we noticed it happening.You might have seen it on Twitter, arguments cast in 140 characters or less. It may have been the sudden, vicious turn of a comment thread or the undertone of dissatisfaction in a headline. You might even have felt like this all along. Things are being challenged, conventions called to account.
Gender imbalance, the lack of inclusivity, the corruption of journalists, issues of maturity, sex and violence, copycatting, the exploitation of the customer – all these issues have been pushed to the fore over the last twelve months. Turned over and inside out, vaunted or ridiculed – there seems to have been barely time to draw breath this year between long, hard looks in the mirror.
For some it’s been a welcome change, the relief of realising that there are other people who feel just as angry, marginalised or outright excluded. For others it’s been an unwelcome distraction, unnecessary navel gazing which only leads to a pointless stirring of the pot and no real progress – frenzies whipped up by the press for cheap hits and self-glorification.
Whatever you feel about them, many have been almost impossible to ignore. Whether it’s the storm of abuse endured by Anita Sarkeesian, the crisis of confidence ignited by Rab Florence or marketing tactics which are somewhere on a scale between condemnable and very clever, this has been a year in which our industry has been pulled from many ruts, asked to reassess and re-examine.
How much has actually changed is debatable, but what is clear is that it’s unlikely we’re going to see these issues swept back under the carpet. Like it or not, these debates aren’t going away. We’ve hosted and participated in all of these discussions, and more, but we rarely get to comment on them directly. So, read on as we ask our international staff – was this the year that gaming grew up?
Posted on December 8, 2012
New Content and Language Features Enhance Gaming Experience for A.V.A
The ever-expanding A.V.A. community has resulted in the release of A.V.A. in three new languages. Choosing a language is easy, with players able to select their language before launching the game. This change has no effect on players’ settings, and regardless of the language chosen, all gamers will still be hosted on the same server, meaning the action remains just as intense, just in time for new content updates.
Five new maps await players with the new content updates! Players must battle against NRF marines in order to secure research data in the E-Space escape map, while teams can fight for victory in the new Radar Demolition map. Gamers can also play as the exclusive new character Marek, taking to the field with the new AK200 rifle, as well as enjoy the new capsule guns and many new surprises in the Web item mall.
These new features come on top of the anti-hacking tool and new clan page announcements made recently by Aeria Games. A.V.A. is always striving to improve game play for its many fans, and of course it will always be free to download and free to play. Keep up to date with the news on the official site and watch the trailers for E-Space and Radar now!
Posted on December 8, 2012
Guild Wars 2: Lost Shores Player Rewards are Coming
As we mentioned last week, for those players who were not able to get the rewards for the final Lost Shores event because they were suffering connection issues, we will provide rewards for their participation in the event. Thanks for your patience while we worked to resolve this.We will hand out the rewards via In-game mail today – Quick FYI… it might take several hours to run the script, so do not panic if you do not immediately receive it. ~RB2
In addition, a fan make a Guild Wars 2 “Looking for Group” app which has been released. According to a thread on Reddit, “Arxae” has created a way for players to find groups across servers and to avoid the tiresome spamming of “LFG”.
- Great way to find a group even across different home servers.
- No need to stand in Lions Arch spamming chat for a group.
- Quick way to advertise you are looking for a group.
- Quick way to pick up that last needed member.
Guild Wars 2 is competing with other games in MMOsite Reader’s Choice event. Vote for it now!
Posted on December 8, 2012
Countdown to Christmas FPS Challenge
For one week, both games’ players can vote for their favorite map and mode – and for each game, the map with the most votes will earn a bonus 100% bonus experience and in-game currency boost during the holiday event.
Starting on December 14, the Countdown to Christmas FPS Challenge really begins, granting players in both games daily holiday challenges, such as landing 12 head-shots or 11 close-range humiliation kills. Each daily will give players a unique reward that includes powerful long and short-range firearms, melee weapon and in-game vanity items.
“The holidays are always a great time of year for our audience and like a Christmas list to Santa Claus, we want to give them a voice in what they get this year,” said Jungsoo Lee, vice president of live development for SG Interactive. “By voting for their favorite map, our gaming community is directly affecting both their holiday gameplay and the development of future landscapes of both games.”
As an additional challenge, players can earn another double experience bonus map simply by recruiting friends to “like” the CrossFire and/or Project Blackout Facebook pages. Running concurrent with the Facebook voting campaign, should either game page secure 3,000 new “likes,” that game will earn a second map with the double experience bonus for the duration of the Countdown to Christmas event.
Posted on December 8, 2012
League of Legends: Changing Bad Player Behavior
League of Legends developer Riot Games has established a new anti-griefer task force it calls the Player Behaviour and Justice Team. It’s job is to stop being being “jerks” online.In an interview with Gamasutra, League of Legends lead producer Travis George explained that the task force was set up to monitor foul play and griefing as a means of better understanding it, and to devise more effective ways of putting a stop to unscrupulous actions.
He said, “Nobody wants to play a game with somebody who’s mean. There’s a line, and that line generally is people being mean for the sake of being mean – telling you what to do, telling you how bad you are. And I think we can actually fix a lot of that.”
“We actually have built a team around this. We call it, lovingly, the Player Behaviour and Justice Team. There are a lot of really talented folks on that team, including two PhDs. One’s a cognitive neuroscientist and one’s a behavioural psychologist.”
“We’ve actually developed specific trends, and our own set of metrics that we look at for measuring what percentage of times we think that players will encounter a negative experience in a game, and how severe that negative experience is,” says George. “And then we have to build things or be responsive or message the community in a particular way to address those things.”
Posted on December 8, 2012
RaiderZ – St. Fhannel Monastery Trailer
Following the recent launch of RaiderZ, we’re pleased to share a brand new trailer highlighting St. Fhannel Monastery, one of the monster-hunting MMO’s high-level instances. This multiple wing instance will find veteran hunters banding together to clear this sacred area of an unholy corruption.”One of my favorite things about RaiderZ is its incredibly unique boss fights,” says Senior Producer Mark Hill.
“It’s not unusual to face situations where players can break off limbs from bosses and equip them as weapons or instances that find players dodging and blocking over-the-top air attacks and dangerous grappling moves. But in addition to St. Fhannel Monastery’s deadly guardians, the layout and flow of multi-wing dungeon is also a great example of how RaiderZ manages to push the boundaries of what we’ve come to expect from MMOs.”
In RaiderZ, players must “Hunt Together or Die Alone” if they hope to succeed in battle against Rendel’s most deadly creatures. With its action-oriented combat system, flexible class system, unique and engaging boss encounters, and stunning environments, RaiderZ introduces a change of pace for fans of the genre. The best part: RaiderZ is free-to-play.
Posted on December 8, 2012
Summoner Survey Says: Honor Points System
Summoners, how has the new honor system impacted your League of Legends experience, if at all? Has it helped you or others you know become a better person on the Fields of Justice? To what extent has it changed your interactions with other players during a match?These are the first few questions that come to my mind when I wonder what changes the new honor system might have had on players. I personally feel that the honor implementation caused a slight improvement in the player base. In the beginning, it felt like there was more positive improvement in behavior, but has since returned to normal or stayed slightly improved. It’s almost as if everybody has a new shiny toy and behaves until the brand new scent has dissipated and your left with what’s tossed to the side as a player’s attention moves on.
Have you found yourself or others simply attempting to accrue massive amounts of honor? Even if it’s not what they would normally do? I’m sure there is honor trading going on, but those that are misbehaving normally likely won’t be able to pretend for very long that they’ve turned a leaf and try harder. There’s got to be a few individuals out there that have honestly tried harder to communicate and keep their cool during a match though.Speaking of honor trading, have you heard of anybody getting a warning for supposedly honor trading? A friend of mine, who I know isn’t the type to blatantly honor trade, actually received a warning from Riot that he should be more careful with his actions in honor rewards. It’s funny though because he claims he doesn’t really even give out honor very often, so he assumes it was reported by another player. I was under the impression that Riot would only look into cases of honor trading based on statistics in honor granted and received. I hope that if a player reported suspicious honor trading activity that Riot would look into it before sending out a warning.
What drives you to give out honor points to other players? For me, it seems easier to award teammates due to the fact that I have more interaction with them throughout the game. This includes how they act in both chat and during important moments of gameplay. Furthermore it is easier to keep track of how your laning partner behaves, then the jungler, but I normally hit a roadblock when it comes to paying attention to other lanes. It’s all rather difficult to keep track of everybody on your team at all times while still performing well yourself.For example, if I notice that my laning partner has absolutely no grasp on the concept of last hitting and lane control, I know they don’t deserve any honor. They just aren’t putting forth any effort. There are times though when a laning partner will really come through for you when you need it and do the right thing, such as engage fully on the enemy or back off when it’s too dangerous.
Warding is also a key part in determining a player’s participation. I know most people believe it’s only the job of the jungler or support to put out wards but it’s not always viable. When I have the extra money and slot, I will also pick up a ward or two to help out.Junglers are a bit harder to keep track of, as they have to cover the entire map. They sometimes need to babysit other lanes more often than anything else and that can lead other lanes to believe they aren’t doing diddly squat. It’s not a simple task to be a jungler in the first place. You must not only support lanes that are in dire need of assistance but you must also keep up in experience and keep track of jungle objectives. I have gone through many games where the jungler can make or break the match. Sometimes it’s their fault for simply not paying attention to what it going on globally and other times it’s simply because they are getting counter jungled and ganked constantly. Of course, there’s still yet that one jungler who ignores everything and just camps the jungle minions, shows up into your lane to steal some creeps and then disappears again only to never bring anything to the table.
Team composition can mean a lot when it comes down to the bottom line of winning or losing. If your lane is matched up with enemies that are naturally counters to your champions, well then you’d better hope you have an amazing jungler who can turn the tides.As you can see there are many factors, just within your own team, that determines how you expend honor points at the end of the game. Even more important in your choice isn’t just whether you win or lose, but how your team handles strife. There’s been many times where I’ve been on a team that got completely demolished but all the players stayed positive through the entire endeavor. That in my opinion deserves some honor points. Deciding to report a person or honor them can simply come down to how they both perform and their attitude.
When it comes to deciding if you should honor an enemy teammate, it requires a great amount of scrutiny because you don’t know how they are acting in their team’s chat or how they are responding to their teammate’s needs throughout the game. I will only give out honor to enemies who react positively in all chat be it that they are losing or winning. I really don’t stand for people who get high and mighty over destroying my team and then bragging about it in chat. If they did well enough in battle then they should be humble and accept compliments instead of demand acknowledgment to their ego.Every match is different for me when it comes to the end of game scoreboard.
Sometimes I end up giving honor to everybody for bringing forth an overall positive and fun match. Other times I find myself ignoring and reporting most, if not all, of the players I was queued with.In relation to the honor system, what do you guys think of the banners you can get on the corner of your summoner’s card during loading screen and champion select? I personally think they look tacky and they don’t generally represent the truth to a person’s behavior overall.Not in relation to the topic, but I figured I’d bring this up. Any thoughts on the loading screen tips? I feel they really need a lot more variety and more that are useful, not just quirky statements
Posted on December 7, 2012
Dragon Knight online: Is this worth your time?
So since I haven’t really seen any proper detailed review or thoughts on the game that can give people a good idea of what the game basically is, I thought I would do just that to give those people an idea if your still pondering on “is this even worth trying?”.
The customization is really basic for this game, I was originally hoping it would have more as we come closer to 2013 but I should really start remembering that not all company’s have the funds to make everything as great as possible, leading from customization of characters to the texturing of the game world.
So anyway what we have is simply 4 things to work from, 5 selections of faces, 5 hair styles and 3 colours to them, 5 accessory’s and 5 face decorations (which seems to be some random face paint) and lastly you can choose from 3 different colours for your starter armour, also at the top right you can preview your future armours which seems to be an every 10 levels thing into which they change appearance.
So from what the game really has to offer in terms of PvE so far is all quite basic, it’s simply a pick quest up from y NPC, kill x mobs required for the quest/kill mobs for x item and hand it back to y npc (as you can see in the screenshot at the right hand side of the screen), since the quests wasn’t overly difficult I didn’t really mind doing them too much, what kept me interested to some degree was how you could build your characters skills since there’s 2 trees you can go down and you’re not limited to 1, e.g for the sorcerer it’s more of a Fire tree and an Ice tree (though the skills in each of them arn’t just limited to fire and ice skills only) and in order to unlock the next tier of skills below you would have to spend x amount of points in the tier above first, also from what I’ve heard is that when you fully complete 1 tree you will unlock a new one (may need confirmation but it looks that way anyway).
I did like the idea that you got some AoE skills to play around with when you eventually unlocked them as it made the game more fun to play when you could finally start gathering mobs and just blasting them with AoEs, which of course made the questing faster and grinding for exp much easier as well.
Posted on December 7, 2012
The History of cheap Maplestory Mesos Refuted
If you do not have lots of time to spend gardening , it might be hard to pay for all of the items you wish in maplestory invoice . Not everybody might carry out adequate time to get the most successful products , and also lots of folks simply don’t have enjoyable grinding all day at a time, even though they have the time to react . Fortunately , there are definitely a lot of locations where you could possibly acquire Maplestory Mesos on line . But just how can you educate those would certainly be the finest ?
That manual has to permit you to discover the most effective spots to obtain Mesos on the internet , by revealing you points to hunt for in a fantastic Mesos seller . First thing you plan to check out at for virtually any site that offers walnut history mesos is their standing . A particular niche site with a great credibility will certainly not have a bunch of issues with client fulfillment and additional complications standing by to happen . Yet exactly how can you check a website’s name without doing a lot of looking as well as asking a lot of inquiries on boards ? Perfectly , one trick is to look at internet sites being marketed on various famous Maple Story internet sites. These internet sites is most likely to be cautious to exclusively advertise websites with exceptional credibilities, so they don’t make themselves appearance bad . Another thing you wish to take a look at is if the site is watchful concerning your privacy .
The best net web sites will certainly make is nearly challenging for anybody to figure out you bought any sort of Mesos by using intelligent methods to exchange them and utilizing a great deal of pointers .buy Maplestory Mesos Confirming this out can be very a bit testing , while some web sites do point out whether they take advantage of any techniques before you start . The crucial thing to examine when you’re desiring to get Mesos on the web may be the website’s costs . The most successful website typically have comparable prices with each other , as well as this would want to maybe not me a significant factor in your option . It’ll normally help you easier to make your final decision based upon various other components , because in the verdict you’ll be desiring at cost distinctions of a few cents at the outright most . Preferably this hand-operated has provided you enough hints by just what you must appeal at when determining whether a site could be the suitable place for you to purchase your Maplestory Mesos from.